GST on Online Gaming Nets 412% More Revenue in Six Months
- Finance Minister Nirmala Sitharaman announced a 412% revenue increase from online gaming, totaling ₹6,909 crore in six months. - The 28 percent GST on skill-based and chance-based online games was implemented on October 1, 2023. - Casinos also saw a 30 percent revenue increase. - India, with 442 million gamers, is the second largest market globally, and the industry is expected to grow significantly. - Despite the revenue boost, the industry faces challenges, including higher tax burdens and reduced margins. Source: [Economic Times](https://economictimes.indiatimes.com/news/economy/finance/gst-on-online-gaming-resulted-in-412-more-revenue-in-six-months-netted-6909-crore-says-finance-minister-sitharaman/articleshow/113198707.cms)
GlassSkin63
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10 days ago
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Indian Startups on
by UtterBlade55
InMobi
Nazara, Winzo, and others write to govt to protest 28% GST on ‘online skill gaming’
Looks like the gaming federation is trying really hard to lobby government and get the decision reversed. Any thoughts?
Earlier this week, the 50th GST Council meeting decided that a 28% GST will be levied on the full face value of online gaming.
https://entrackr.com/2023/07/nazara-winzo-and-others-write-to-govt-to-protest-28-gst-on-online-skill-gaming/
News Discussion on
by baatli_wala
Amazon
What's your view on GST on online gaming (aka satta), was legalizing it was good idea?
In a recent interview following the presentation of the Interim Budget, Sanjay Kumar Agarwal, Chairman of the Central Board of Indirect Taxe...
https://insider99.com/en-in/surge-in-gst-collections-from-online-gaming-signals-growth-in-sector/