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Why Good design is harder to notice than poor design?

Good design is seamless and intuitive, making tasks feel effortless. Poor design, however, stands out because it disrupts the user experience, causing frustration and drawing attention to its flaws. In my first job, I spent weeks perfecting a report template, streamlining data presentation and enhancing readability. It was used without comment. Later, I hurriedly created a less refined version for a different project. My manager berated me for the confusing layout, yet never acknowledged the efficiency of the initial template.

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Designers on

by Pixel_Pusher

TCS

Late realisation regarding projects I’ve worked on for the client . I feel I’m screwed . How do I get out of this situation ?

Context- I’m 30 YO. Have 4.5 years of overall experience and 3.5 years in User Experience Design. Ive got a background in physical product design & I landed in UX due to non availability of 3D projects in TCS. My leaning in UX since 3.5 years has been hands-on. I’ve worked for a client for almost 3.5 years as a user experience designer. I used to work in silo 95% of the time and hence didn’t know the right YX methodology to use during the UX research process, didn’t know the rights questions that I need to ask to both the stakeholders and users as I didn’t educate myself through any online courses regarding the same. Before I graduated, I was told be a few friends that ‘UX is doable and it’s very easy up learn. If you can pursue physical product design, you can easily do UX. Fast forward 4 years, I’m compiling all the work I’ve done for the client and I’ve realised a lot of loopholes and lack of depth both in the design process and in the designs. Neither I asked the right questions during the User interview nor my design fully solves the user’s problems completely. I have to add these 2 projects I d worked for the client as I need to showcase real world projects in my portfolio. I want to switch not just due to bad pay. I want to switch for better exposure, for growth and to learn to work in a team. I can’t go to the client and gain more clarity on the needs and requirements of the project as I no longer work with them. I will re-educate myself regarding the user research methodologies, best UX practices , UI design principles etc. But how do I showcase these projects which are flawed and has a lot of loopholes?